100 Days At Sea
Open-World Survival · Roblox
100 Days At Sea Wiki

100 Days At Sea is an open-world survival Roblox game by Stranded Devs where players harpoon resources, build a raft base, explore islands, and fight bosses across a 100-day ocean journey.
Lore & Trivia
Overview
Stranded Devs' 100 Days At Sea is built around a single premise: survive 100 days in the Bermuda Triangle by turning a handful of floating planks into a mobile fortress. The official Roblox description frames the experience around harpoon gathering, raft construction, island exploration, and weapon-based defense against raiders and bosses.
The core gameplay loop follows four pillars: harpoon drifting resources from the water, building a raft base with structures and defenses, sailing to mysterious islands for better loot, and preparing weapons to fight ghost pirates, sharks, and biome bosses. Daytime is for gathering and expansion; nighttime triggers raids that test your walls, food stock, and combat readiness.
As of the June 27, 2026 update, the game has crossed 102.6 million visits and maintains an active player base above 31,000 concurrent users.
Related 100 Days At Sea Pages
- 100 Days At Sea Codes — Active promo codes and step-by-step redemption guide
- 100 Days At Sea Classes — Full class list with costs, buffs, and role-based tier rankings
- 100 Days At Sea Companions — Companion chests, reported drop rates, and passive buffs
- 100 Days At Sea Beginner Guide — Day 1 survival, raft building, and early milestones
Core Gameplay Loop
Every run alternates between day and night phases on a mobile raft:
| Phase | Focus | Risks |
|---|---|---|
| Day | Harpoon wood, scrap, and barrels; craft stations; sail to islands | Swimming too far from the raft exposes you to sharks |
| Night | Defend the raft from ghost pirates and sharks; eat and repair | Open decks let boarders spawn inside your base |
The four official gameplay pillars are:
- Harpoon — Hook drifting crates, planks, and debris from the water.
- Build — Expand raft floors, add storage, and ring the perimeter with walls.
- Explore — Dock at islands for chest loot, boss materials, and rare recipes.
- Fight — Use melee, gun, and magic weapons against raiders and bosses.
Currencies
Three currencies drive progression:
| Currency | Scope | Primary Uses |
|---|---|---|
| Pearls | Permanent across runs | Unlock classes and buy companion chests |
| Coins | Single run | General purchases and trades |
| Doubloons | Single run | Merchants, luxury rig parts, and economy badges |
Pearls are earned from island chests, daily quests, boss drops, and active promo codes. Because they persist, spending them on the right class unlock has a bigger long-term impact than any single-run purchase.
Classes Overview
The game ships with 23 reported classes unlocked via Pearls. Each class provides a starter tool and one or more passive buffs that shape how you survive early days and approach islands.
Class roles split roughly into:
- Survival starters — Sailor, Survivor, Medic
- Combat specialists — Swordsman, Cowboy, Soldier, Knight, Sharpshooter, Pirate, Fire Mage
- Economy accelerators — Merchant, Millionaire, Treasure Hunter
- Utility niches — Camper, Adventurer, Olympian, Zookeeper, Ancient Squid
Full Pearl costs, starter tools, and a role-first tier ranking are available on the Classes page. Exact values should always be confirmed in the lobby Classes menu after patches.
Companions Overview
Companions are tame allies that provide passive buffs such as extra health, faster sprinting, hunger reduction, or automated material gathering. They are obtained by opening companion chests purchased with Pearls.
Four companion chest groups are reported in the current build:
| Chest | Reported Cost | Notable Buffs |
|---|---|---|
| Fisherman's Chest | 40 Pearls | Hunger reduction, health, gun/melee damage, sprint speed |
| Warrior Chest | 80 Pearls | Health, sprint speed, material collection, melee damage |
| Pirate Chest | 120 Pearls | Health, food scavenging, gun damage |
| Magma Chest | 120 Pearls | Sprint speed, hunger reduction, food/loot collection, melee damage |
See the Companions page for the full drop table and build suggestions. Drop percentages are community-reported and should be treated as approximate until confirmed in-game.
Badges and Milestones
The game tracks progress through 49 public Roblox badges. These can be grouped into milestone categories:
| Category | Examples |
|---|---|
| Survival days | Out At Sea, Survive 5/10/20/30/50 Days, Rescued |
| Tutorial actions | Hooked!, We Cookin, Bonfire 1/2 |
| Wealth | Mr Money Bags (spend 1,000 Doubloons in one run) |
| Exploration / combat | Island boss clears, raid events |
Badges function as natural checkpoints. New players should treat Day 1, Day 5, and Day 10 survival as the first concrete goals, then layer in crafting and economy badges.
Islands and Bosses
Eight core biomes scale from safe starter zones to endgame areas:
| Biome | Role | Key Content |
|---|---|---|
| Starter | Tutorial and first raft | Grinder tutorial, scrap, first harpoon grabs |
| Jungle | Early food and rope | Fruit, vines, herbs, melee weapons |
| Desert | Gunpowder gate | Sand Worm boss, ranged prep |
| Shipwreck | Iron and scrap | Ghost Captain raid, iron weapons |
| Volcano | Obsidian and magic | Fire Golems, Lord of Lava, Magma Staff route |
| Ice Region | Late-mid crystals | Frost Giant, cold-weather gear |
| Kraken | Deep-ocean threat | Hull-raid boss, late materials |
| Bermuda | Endgame storyline | Bermuda Entity final boss |
The Volcano route is one of the most reported endgame paths: defeat three Fire Golems, throw their bodies into the volcano caldera to summon the Lord of Lava, then open the Magma Chest for a chance at the Magma Staff.
Official Links
- Play 100 Days At Sea on Roblox: roblox.com/games/70411440483149/100-Days-At-Sea
- Developer group: roblox.com/communities/425035678/Stranded-Devs
Author Verification
Verified by Charlotte Hayes on June 29, 2026 at 10:15: Test environment: official Roblox game page and Stranded Devs community page viewed via desktop browser (CST, UTC+8). Observed result: game description confirms the four gameplay pillars (harpoon, build, explore, fight), active player count of 31,170, 102.6M+ visits, and a June 27, 2026 update. Class counts, companion chest groups, island/boss order, and drop percentages are reported by community observation and marked where exact values need in-game confirmation.
Change Log
- 2026-06-29: Initial publication of the 100 Days At Sea wiki hub with verified game stats, core loop, currency overview, class/companion summaries, badge categories, and island/boss progression table.
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