Jujutsu Kaisen Incremental Fighting Styles (March 2026)

scheduleLast edited: Mar 18, 2026
personby Olivia Bennett
Jujutsu Kaisen Incremental fighting style and combat progression visual

This page summarizes each fighting style by rarity, passive identity, and practical mastery breakpoints so you can plan rerolls and combat routing.

Fighting Styles Snapshot

StatValueScaling
Styles Listed10-
Rarity Pools5-
Most Exclusive Tier0.1%-
Last VerifiedMar 18, 2026-

Lore & Trivia

Overview

This Jujutsu Kaisen Incremental fighting styles page is a build-reference layer: it does not replace your technique or trait planning, but it strongly changes combat rhythm through passive modifiers and mastery-gated moves.

Use this together with Techniques, Traits, and Bosses & Drops when deciding where to spend rerolls.

Last checked: March 18, 2026.

Jujutsu Kaisen Incremental combat tier visual used for fighting style comparison.

Rarity Distribution

Rarity PoolRateStyles
Common50%Brawler, Kempo
Rare30%Weapon Master, Sword Draw (Iai)
Epic15%Martial Arts, Shadow Style
Legendary4.9%Taido Martial Arts, Assassin
Cursed0.1%Jujutsu Sorcerer, Heavenly Tyrant

All Fighting Styles at a Glance

StyleRarityPassive IdentityKey Mastery Milestones
BrawlerCommonBasic strikes are multiplied by 1.5xDivergent Fist (50), Ground Slam (150), Black Flash Focus (300)
KempoCommonBase dodge chance increases by 10%Rapid Punches (50), Iron Palm (150), Seven-Star Rush (350)
Weapon MasterRareCursed tool damage is multiplied by 1.5xWeapon Throw (50), Parry Stance (150), Disarming Strike (300)
Sword Draw (Iai)RareFirst hit in combat deals 3x damageQuick Draw (50), Sheath Counter (200), Flash Step Slash (400)
Martial ArtsEpicBlock mitigation shifts from 70% to 85%Counter Throw (50), Pressure Point Strike (150), Flying Knee (300)
Shadow StyleEpicSimple Domain activation has zero CE costBatto Sword Drawing (50), Simple Domain (250), Evening Moon (450)
Taido Martial ArtsLegendaryDodge counter bonus listed at 50% retaliationAcrobatic Kick (50), Spinning Crescent (150), Axis Tilt Strike (300)
AssassinLegendaryDamage against Vulnerable targets is multiplied by 2.5xShadow Strike (50), Vanish Step (150), Throat Slit (400)
Jujutsu SorcererCursedJujutsu technique damage is multiplied by 2.0xCE Blast (50), CE Reinforcement (150), Maximum Output Beam (600)
Heavenly TyrantCursedAll physical damage is multiplied by 3xBrutal Takedown (50), Wall Run Strike (150), Air Walk (400)

Build-Fit Recommendations

  • Tool-centered route: Weapon Master is the most direct bridge into cursed tool farming.
  • Technique-heavy route: Jujutsu Sorcerer gives the cleanest boost to technique damage output.
  • Physical burst route: Heavenly Tyrant offers the largest raw multiplier for physical setups.
  • Defensive control route: Shadow Style and Martial Arts provide safer consistency for longer runs.

Known Functionality Notes

The current style cards include two explicit caveats:

  • Taido Martial Arts: the listed dodge-counter passive is marked as not working.
  • Heavenly Tyrant: the Zero CE Perception special is currently flagged as not working.

Treat these notes as implementation-state warnings, not permanent design intent.

Verification Snapshot

  • Verified date: March 18, 2026
  • Primary source: Jujutsu Kaisen Incremental Trello board
  • Secondary context source: Roblox experience listing
  • Scope note: values can shift after balance patches, so reroll decisions should be revisited after major updates

FAQ

How many fighting styles are currently listed?

The current table tracks 10 fighting styles.

Which rarity tier is the hardest to roll?

The rarest pool is Cursed at 0.1%.

Which style is best for cursed tool-focused damage?

From the listed passives, Weapon Master is the direct match because it multiplies cursed tool damage.

Are there any style effects marked as not working?

Yes. The current listing flags one Taido passive behavior and one Heavenly Tyrant special behavior as non-functional.

Discussion

Sign in to join the discussion.

No comments yet.